
As the all-new racing experience from Codemasters Studios, creators
of Colin McRae: DiRT™, Race Driver: GRID is all about the race. Every
moment from the adrenalin rush at the start lights to the elation at
the chequered flag – the tension, pressure, noise, and action.
Featuring
only the most powerful race cars – current and classic, circuit and
drift – players will compete to conquer the most prestigious official
race tracks and championships and then go beyond to compete in
challenging city-based competitions, through to road events and urban
street races.
With races crammed with action and incident,
high-impact moments will come at you thick and fast, one right after
another: engine blows, tyre blow outs, tight overtaking, accidents,
opponent cars flipping, spinning, collisions with other cars and
trackside objects.
From humble beginnings, earning a few
thousand dollars a season, build a feared and respected racing team
with a multi-million dollar income and complete at dramatic race
locations and dominate a multi-disciplined world of racing.
In
Europe, race prestige Marques, including Aston Martin, Koenigsegg and
Pagani, on the greatest official race circuits. Enter street
competitions and race high-performance V8 muscle cars through iconic
U.S. cities including San Francisco, Washington DC and Detroit. In the
Far East, Japanese racing culture sets the tone where night races,
including Drift racing, take drivers through neon illuminated cities
and to outlying mountain roads.
As the antithesis of the
box-ticking, plodding single-player race game, Race Driver: GRID
delivers a diverse career mode in a persistent world of racing that
provides each player with a unique experience as their team writes
itself into racing folklore. Amazon
more screenshots


SBK 08 is the official videogame of the Superbike World Championship and it will allow the player to enter the fantastic SBK championship. The game is, in fact, fully licensed and simulates every aspect of this world.
“SBK-08 is a highly customizable realistic experience”.
As a matter of fact, realism is still SBK-08’s distinguishing trademark, where realism is about replicating the real Superbike experience. It grants you all the sense of speed, danger and glamour of the Superbike races.
The player has the possibility to choose from the 2008 official riders, teams and tracks, but also to improve the performances of his bike, managing and tuning a lot of aspects like top speed, gear ratios, suspension stiffness, and set of tires for single race.
“SBK-08 is fun and accessible for everybody”.
SBK-08 features a deep simulation mode that aims to capture the attention of “bike enthusiasts” who perfectly know every aspect of tweaking a bike. At the same time the revised full arcade mode gives the player the opportunity to understand the complexities of bike riding by introducing complexity in layers. The arcade mode of SBK-08 will fit their needs giving them a 100% enjoyable and fulfilling experience, void of any frustration.

Formula One is to have its first official computer game in more than
two years next season following the capture of a new official licencing
deal with British gaming company Codemasters, autosport.com can reveal.
With
Sony having published the most recent official F1 game last summer,
based on the 2006 season and available only on PlayStation consoles,
Codemasters' deal will see F1 return to a multiformat platform for the
first time in many years.
The game is set to be available on all major home consoles, as well as handheld and PC gaming formats.
After
weeks of discussion between Codemasters and Formula One Administration,
it is anticipated that the company will produce the first game next
year, based on the 2009 F1 season. This will be the first game that
Lewis Hamilton will appear in.
Rod Cousens, chief executive
officers of Codemasters, said: "Formula One is ambitious in expanding
its reach with more circuits planned beyond recent additions in the
Middle East and China. It is also ambitious in expanding its reach via
technology.
"The digital communities that computer and video
gaming creates will play a key role in further growing the F1 audience
and connecting them globally.
"As a world-leading creator of
driving games, this alliance with F1 is the jewel in Codemasters'
racing crown and creates an undisputed segment champion."
Chris
Deering, chairman of Codemasters, added: "Codemasters' success and
recent innovations in the racing game space makes the company more than
appropriately tuned for the challenge.
"The combination of F1's
new momentum of expansion and Codemasters' contemporary technology and
past experience is the breaking of a new dawn for the sport, on the
track and on the HD game screen."
Codemasters Studios has
already begun preparations for the major task of creating the new game,
by strengthening their team with personnel from the now defunct Sega
Racing Studio.
There are 350 people working on the project,
which will be based on the EGO Engine that Codemasters has put to good
use on the Colin McRae: DIRT and soon-to-be-released Race Driver: GRID
titles.
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